Andrey Dontsov specializes in character, vehicle, and environment modeling, working both with and without concepts. He follows the complete industry pipeline in his work, including hand-painted texturing, and actively uses programs such as Zbrush, Maya, Blender, Marvelous Designer, Substance Painter, and Marmoset Toolbag 4. He also has extensive experience as a sculptor for 3D printing. Andrey is ready to help bring various ideas to life.
Andrey Dontsov has established himself as a reliable and efficient specialist, delivering high-quality work on time. Clients appreciate his availability and eagerness to continue collaborations.
Skills and Technologies: 3D modeling, concept art, miniature creation, model preparation for printing.
Projects and Achievements: Andrey has worked on creating replicas of monuments and series of figures based on popular TV shows, as well as developing characters for games and concept art. His projects include printable models such as helicopters and tabletop figurines, as well as unique items like character-themed coasters.
Achievements and Recognition: Andrey has showcased his work on ArtStation, demonstrating a professional level of execution and gaining recognition within the artist and designer community.
* It is created by a neural network based on a portfolio, information provided by the user about himself and reviews from other users.