Winchester
- 1
- 0
- Опубликовано: 2017-03-10
Bandolier - 2952 tris
Bullet - 460 tris
Three 2k and one 512 texture sets
https://www.artstation.com/artwork/RXRly
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Double Barrel Shotgun High poly was created in Maya and Zbrush; Normals was baked in Maya Textured in Substance Painter For shotgun I use 3 materials: with 2k, 1k and 256*256 texture maps. For Bullets - one material with 512*512 textures https://www.artstation.com/a…
TAR-21 (Fort 221) [WIP] High poly model of TAR-21 (Fort 221), Aim ITL MARS Low poly and textures coming soon https://www.artstation.com/artwork/x2lNY
Tomahawk Modeling - Maya, Zbrush Texturing, maps baking - Substance Painter Render - Marmoset Toolbag Polycount - 3920 triangles Maps - 2048x2048, 2048x1024, 1024x1024 https://www.artstation.com/artwork/qPXdD
Old Russian writing materials 5 500 triangles One 2k material https://www.artstation.com/artwork/nBNl4
Kipor Diesel Generator Model was created in Maya; Normal was baked in Maya; Texturing in Substance Painter; Polycount - 2996 trianges; Texture size - 1024x512 (Albedo, Specullar, Glossiness, Normal, Ambient) https://www.artstation.com/artwork/ozYq4
Sci fi Gun Sci fi gun with box of bullets. Modeling - Maya, Baking normal - Maya texture - Substance Painter Render - Marmoset Toolbag. https://www.artstation.com/artwork/agKyR