FPS hands
- 1
- 0
- Опубликовано: 2017-03-10
Sculpting- Zbrush
Normal baked in Maya
Texturing - Substance Painter
2 materials metallic workflow. 2048 and 512 maps
Render - Marmoset Toolbag
https://www.artstation.com/artwork/r2E3a
Отзывы: 0
Претензии: 0
Survival Flame Gun Modeling - Maya Sculpt - ZBrush Texturing - Substance Painter Polycount - 5818 tris Textures - 2* 2k set's + 1k set https://www.artstation.com/artwork/xeWar
Old Hole Puncher Modeling - Maya Texturing - Substance Painter Triangles - 1986 One 2k material https://www.artstation.com/artwork/aBlWL
Sci fi Gun Sci fi gun with box of bullets. Modeling - Maya, Baking normal - Maya texture - Substance Painter Render - Marmoset Toolbag. https://www.artstation.com/artwork/agKyR
Kipor Diesel Generator Model was created in Maya; Normal was baked in Maya; Texturing in Substance Painter; Polycount - 2996 trianges; Texture size - 1024x512 (Albedo, Specullar, Glossiness, Normal, Ambient) https://www.artstation.com/artwork/ozYq4
Remington New Army Model Modeling (HR,LR): Maya Normal, Ambient Baked in XNormal Texturing - Substanse Painter Render - Marmoset Toolbag https://www.artstation.com/artwork/yK5JO
Old Russian writing materials 5 500 triangles One 2k material https://www.artstation.com/artwork/nBNl4
Tomahawk Modeling - Maya, Zbrush Texturing, maps baking - Substance Painter Render - Marmoset Toolbag Polycount - 3920 triangles Maps - 2048x2048, 2048x1024, 1024x1024 https://www.artstation.com/artwork/qPXdD