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Cпециализации
- 3D графика
- Арт / Иллюстрации / Анимация
- Бытовые услуги / Обучение
- Видео
- Графический дизайн
- Программирование и IT
Работы
Графический дизайн —
Программирование и IT —
Видео —
Арт / Иллюстрации / Анимация —
Бытовые услуги / Обучение —
Портфолио
Remington New Army Model
Modeling (HR,LR): Maya
Normal, Ambient Baked in XNormal
Texturing - Substanse Painter
Render - Marmoset Toolbag
https://www...
Normal, Ambient Baked in XNormal
Texturing - Substanse Painter
Render - Marmoset Toolbag
https://www...
Sci fi Gun
Sci fi gun with box of bullets.
Modeling - Maya,
Baking normal - Maya
texture - Substance Painter
Render - Marmoset Toolbag....
Modeling - Maya,
Baking normal - Maya
texture - Substance Painter
Render - Marmoset Toolbag....
Survival Flame Gun
Modeling - Maya
Sculpt - ZBrush
Texturing - Substance Painter
Polycount - 5818 tris
Textures - 2* 2k set's + 1k set
https:/...
Sculpt - ZBrush
Texturing - Substance Painter
Polycount - 5818 tris
Textures - 2* 2k set's + 1k set
https:/...
Old Hole Puncher
Modeling - Maya
Texturing - Substance Painter
Triangles - 1986
One 2k material
https://www.artstation.com/artwork/aBlWL
Texturing - Substance Painter
Triangles - 1986
One 2k material
https://www.artstation.com/artwork/aBlWL
Kipor Diesel Generator
Model was created in Maya;
Normal was baked in Maya;
Texturing in Substance Painter;
Polycount - 2996 trianges;
Texture size...
Normal was baked in Maya;
Texturing in Substance Painter;
Polycount - 2996 trianges;
Texture size...
FPS hands
Modeled in Maya
Sculpting- Zbrush
Normal baked in Maya
Texturing - Substance Painter
2 materials metallic workflow. 2048 and...
Sculpting- Zbrush
Normal baked in Maya
Texturing - Substance Painter
2 materials metallic workflow. 2048 and...
Winchester
Winchester - 6 811 tris
Bandolier - 2952 tris
Bullet - 460 tris
Three 2k and one 512 texture sets
https://www.artstation.com...
Bandolier - 2952 tris
Bullet - 460 tris
Three 2k and one 512 texture sets
https://www.artstation.com...
Double Barrel Shotgun
High poly was created in Maya and Zbrush;
Normals was baked in Maya
Textured in Substance Painter
For shotgun I use 3 materia...
Normals was baked in Maya
Textured in Substance Painter
For shotgun I use 3 materia...
TAR-21 (Fort 221) [WIP]
High poly model of TAR-21 (Fort 221), Aim ITL MARS
Low poly and textures coming soon
https://www.artstation.com/artwork/x2lNY
Low poly and textures coming soon
https://www.artstation.com/artwork/x2lNY
Old Russian writing materials
5 500 triangles
One 2k material
https://www.artstation.com/artwork/nBNl4
One 2k material
https://www.artstation.com/artwork/nBNl4
Tomahawk
Modeling - Maya, Zbrush
Texturing, maps baking - Substance Painter
Render - Marmoset Toolbag
Polycount - 3920 triangles
Maps...
Texturing, maps baking - Substance Painter
Render - Marmoset Toolbag
Polycount - 3920 triangles
Maps...